pr5air: epi5 - point system (boring stuff)
heads up ... the following will bore you. if you are not in pr5air, don't bother reading this, unless you really need to go to sleep (or convince yourself why blogs can suck and be about mundane sh**). and if you are in pr5air, you still may not want to read this, unless you do not trust my ability to do math (addition).
team challenge ... with teams of two, a winning design is theoretically a result of designers collaborating. (right. designers. collaborating. collaborating ... collaborating.)
the teams were made up of: kelli + daniel (kd), kenley + keith (k2), jerrel + stella (js), suede + terri (st), korto + joe (kj), and leanne + blayne (lb).
possible points as follows ... the math is pretty simple; it's all addition.
- 3 points [=] predict correct winner **AND** loser
- 1 point [=] predict correct winner **ONLY**
- 1 point [=] predict correct loser **ONLY**
- 0.50 point [=] your winner **or** loser is part of the the respective winning team **or** losing team
- 1 point [=] if your picked the teammate of the winner and the teammate of the loser.
(even those that bribed me)
Labels: epi-rules, math is fun, pr5air

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